Saturday, November 13, 2010

Congrates to druggy!

 
I have bad news for the ladies, Druggy has been made an honest man and is now off the market. Yes, the stud of the firm has now found his stable. Sorry I couldn't make it for wedding but without 30% increment, choosing between friends and maid cafes is difficult. I'm expecting Pip and Raz to be drunk by now though I don't think Pip can ever get drunk.

The more important questions is now that Druggy has to actually do housework, what will become of his legendary spitefulness? Will he have found happiness, be at peace and walk the path of the sleeping Tauren? Or will having to clean the toilet every week increase his desire to nuke his enemies? Does this mean no more photocopier action with secretaries?

Only time will tell.......


So kekkon omedetou to Drugster and may Auir grant you a a gold mineral patch and lots of scvs!.

Tuesday, January 5, 2010




video part 2: http://www.youtube.com/watch?v=WZhmeKaK__s

Following are the key points we should understand when micro managing mutas:

1. Stack mutas by grouping them with another unit. Popular choices are overlord, lava, or zergling burrowed underground. (I prefer the last option as I normally research Burrow)

2. Attack with 11 mutas as 11 mutas 2 shots finish a turret. (Similar idea as the Pip's golden rule of carriers: attack when you have 6)

3. It's more important to keep your mutas alive than having them do damage. If you stick to 11 mutas, it doesn't matter how many turrets your opponent has in his base.

4. Use right click to attack a specific target. Use Hold to "spread attack" when facing a group of marines.

5. You want to fight marines when they come in a straight line.

6. Move your mutas in a nice circular fashion.
Make sure you practise at your own HQ before the next galactica conflict.