Friday, March 21, 2008

Protoss Is Power (a.k.a PIP)

Part I: A Slumbering Giant Awakens….

The constant ringing of the phone did not stop.

Annoyed by the noise in his handphone, Pip wearily grabbed his mobile phone from his table. Groggily, he answered the phone.

“Pip, wtf are you? Its 9.30 now and we are all waiting for you” asked Raz.

“Crap. I didn’t get any messages about the game time. Will come in right now” replied Pip.

Fortunately, his keyboard and mouse were all wireless made it easier for him to log on to his computer. But the problem was not the keyboard and mouse but his grogginess. “Urgh”. Yes, Pip had woke up with a painful headache and it seemed to be getting worse when he was suddenly disturbed by Raz’s call.

“Damn. This hurts. I need a drink.” thought Pip.

As he moved towards the kitchen, he quickly rustled into his fridge trying to find some liquids to help ease the pain in his head. To his relief, he saw about half a dozen of 100 plus isotonic can drinks. Without a moment’s notice, he gulped down the contents of a bottle.

“Ah yeah…some stuff” thought Pip.

However, while the 100 plus helped, it did not help very much. “Need something stronger…”. If he was in Melbourne right now, Pip would have hopped into the nearest 7 eleven at his place to get some Columbian Cola. Trouble is, he was not in Melbourne at the moment.

“Gwah!!!” Pip yelled. The pain was unbearable now. It felt like a Protoss Psiblade searing through his head a thousand times Pip needed something stronger. Fast. There were no other drinks stronger than what was needed by him. He needed a drink that could help suppress the pain for a longer period of time.

Suddenly, his eye glimpsed on a brown like powdery form substance stored in a bottle. Despite having constant pains in his head, Pip could read the ingredient contents in the bottle clearly.

“WARNING: CONTAINS CAFFEINE” he read aloud.

As he placed the bottle down, another object caught his eye. Smashing through the box with his barefists, he took what appeared to be no more bigger than a slip of paper but contained many many small little tablets.

“FOR INSTANT RELIEF OF PAIN AND HEADACHES” Pip read again.

An idea suddenly came to his mind. It might just work he thought. Having experimented on many different concoctions in his lifetime already, Pip ripped off the coffee bottle cover and peeled off the plastic film which contained the tablets.

He then took a can of 100 plus and poured its contents into a cup. This was then followed up with a spoonful of caffeine and 2 aspirin tablets. The cup then sizzled, and with it, the promise to power. Without a moment of hesitation again, Pip dranked the contents of the bottle. It tasted bitter due to the caffeine but the neutralizing effect of the aspirin and 100 plus made it easier for him to consume its contents.

Suddenly, Pip’s world was filled with bright, bright colors. He realized that his senses had just been heightened. The effects were miraculous to behold for Pip as the throbbing headache was no longer in his head. “ Much better” he thought. He then scurried back to his room.

Part II - The Wrath of Pip.

Game I – The Hunt Begins….

Game 1 started off with Huntress, a map well known by Pip. However, he still felt the adrenalin rushing through his head. It will take some time to get used to it, but nevertheless Pip felt confident of handling anything that comes in his way. Just to be certain, he messaged his teammate Druggy to lead the way first before he could recollect himself properly.



Its was not more than 5 minutes into the game, the sounds of dark templars could be heard charging into Druggy’s base:-



GAME's Assassins slowly moves in for the kill....

While one of GAME's assassin silently kills of a poor helpless worker, another moves in for the kill. The marines are helpless to do anything as the the turret's line of sight is much lower.

Stealthily, another dark templar moves into Druggy's base. Making use of the open crevice, the dark templar slowly slides into the active mineral patch. The SCVs can only wait and see what horrors await them.

“Predictable” thought Pip, as he steadily loaned to Druggy a Protoss observer to Druggy’s base. The dark templars met a quick and painless death as they were gunned down by bullets. Templars were seen vanishing into thin air as their life source were pierced by machine guns. The tide of the battle was turned by a weaponless observer in Druggy’s base.

With the aid of the observer, the line of sight of the marines are now magnified. All that remained now is launch a counter attack.

"Druggy you okay?" messaged Pip.

"Yeah, thanks for the assist." replied Druggy.

"You just sit tight and provide the cover fire. I'll deal with Raz (Zerg)" messaged Pip.

"Okay." replied Druggy.

Selecting an elite group of Dragoons and Zealots, Pip divided the troops into 2 batches. One for taking out Raz, while the other to keep GAME's DT busy. The first platoon which consisted of Dragoons and marines rampaged towards Raz's base taking out anything that stood in their way.

Behold! The might of Pip's army! The micro of one Zealot just for the sole purpose of taking out the Raz's workers.

At this point of time also, Pip's army that consisted of Zealots were also giving GAME's DT's a hard time. For the purposes of minimising the damage done by the dark templars, Pip had equipped the Zealots with leg enhancements. The Zealots now moved at an astounding speed making it difficult for the dark templars to assasinate them.

The Zealots moved swiftly, making it difficult for the dark templars to assasinate them.

Seeing that his teammate had just been crippled also, GAME had no choice but to quit the game. Pip was pleased with this victory as he single handedly defeated GAME and Raz. The might and speed of power was on his side today. Dirty tactics or dishonorable ones are no match for the wrath of power and speed.

Morale of the Post: NEVER, NEVER ever disturb a slumbering Tauren....

Sunday, March 16, 2008

Slaughter of 14th March 2008


Last Friday I got pawned. I'm used to getting owned by Druggy, Raz & Pip but Friday, it was total pawnage. Rushes didn't work. Always got pushed back with minimal loses on the other side. Camping failed. I got massacred by drops twice and once was easily denied my expansion. It was as if Druggy knew my moves before I even did them. The feeling of hopelessness as I knew I was overmatched.

Establishing a ground force requires putting pressure on your opponent by Druggy's defence was just too good and the timing of Pip's drops were perfect. It got to the point where Druggy was toying with my teammate and unleashing his reaver drops.

It is interesting to see how the rest of 419 has gained in skill while I still play the same SC as in 2001. Looking back at Druggy's old SC tactics of just pure micro to now being able to play micro & macro so easily (solid & sexy), it just astounds me. Not to mention the one game where Pip's terran was the one playing solid while Druggy was sexy. (that sounded so wrong)

Pip always getting the terran curse has truly made his terran formidable. Raz being the 2v1 expert he is delivered my only win of the night. (Wasn't actually a win for me since I only watched as Raz defeated two by himself) Feel bad for Raz losing for teaming with me many times. Oh well, let's see whether he can improve his nuke count against Druggy next week. Anyone keeping count?

Friday, March 14, 2008

The Secret Origin of 419

(Note: This is the unofficial version of 419, the original version has since been lost through the passage of time and old age. Also, this version has been “spiced” up a bit to give it a little more zest : ) )

On 419….

Ever wonder how did the title “419dunbesospiteful.blogspot” came about? The numerical figure of “419” was derived from the place of residence of the greatest players of Starcraft ever assembled in the 419 circle (FF, GAME, KV, RAZ and YC ). In this place, computers (both hardware and software) and networks were always connected. Occasionally, 419 players can be seen honing their skills against one another and seeking advice from the Grand Master of SC, KV. In some instances, legendary replays were born and battles (now lost– if only there were some way to retrieve them) were fought.

But Starcraft was not the only game played in 419. Other games such as Warcraft and Counterstrike were also played. The lead players of Counterstrike in 419 were none other than GAME and FF and this was proven with their skill in the AK-47 and knife. In reality, there also exist a secret competition between both FF and GAME - He who uses a knife and kills Druggy most of the time will be regarded as the champion of Counterstrike.


Unfortunately also, 419 is not without its secrets. Some interesting rumors and secrets to note about 419:-

. there exists a secret underground trading activity on storage media and their content;
· there exist a secret cache of storage media of multiple “genres”.
· in the highest level of 419 residence, there existed a single room whose purpose is unknown;
· there will always be a condensed milk container in Raz’s room, for some unknown reason;
· a suspected arsonist was suspected to be hiding in the vicinity of 419; and
· every single 419 resident seem to consume coke as opposed to water –empty bottles drained off their coke were always lying around 419.


So it came to be that 419 was a place where the most brilliant of brilliant in SC were assembled. It was a place where great philosophers and players of SC gather and discuss tactics and gameplays. With each passing day, the 419 residents grow stronger as their skills and knowledge being imparted to them by the wonders of technology transfer. Today, while the 419 residents remain separated by geography, still remained the most powerful players in the 419 circle due to their influence, skill and wealth.

On spitefulness….

It all began a long, long time ago, in Melbourne, on a Friday night where a group of friends were on their way to have their usual food and drinking session. Druggy, Freefrag, Fish, GAME, Pip, Psiblade and YC were all waiting at the intersection of Bourke Street and Swanston Street (better known as the “Nike” corner). In the usual outings, punctuality had to be observed due to the extreme cold weather. The last person who arrives for the outing will usually be penalized by deciding on a place to eat. The trouble with living in the city was deciding on a place to eat.


To further instill discipline among members of the outing, it was further decided that the last person was late who was late for more than 30 minutes, will be the One who would actually “chia” for all food in the usual outing. Such rules proved to be futile however, as the last person would always suggest a common place most frequented by 419 members.

The following are excerpts from a conversation between members of the outing:-

“Looks like we kena J*hn by Raz again” mentioned GAME.

“Yar. IT students are like that one la….” replied Pip.

“How come you are still early Pip? Aren’t you an IT student too?” asked Druggy curiously.

“Eh, no le….I do Commerce too. So technically, I am not really an IT student” replied Pip.


"That fella already 25 minutes late already, another 5 more minutes we get a free dinner" said Psiblade

A moment later, Raz suddenly arrives from a Tram.

“Last one decide….”told GAME to Raz

With a smile, Raz told the members of the 419 where they should have their outing. Everyone responded with a sense of frustration, as they knew and expected his replies already. Some even clenched their fist hoping to let it fly, but restrained.

As the 419 members sat and feasted, topics of SC replays were brought up.

“Druggy, I can never forget the time you nuked my Hydralisks” told GAME.

“Let it go dude. Its only a single missile, two years already and you still remember that incident?” queried Druggy.

“Yar, don’t be so spiteful” commented Pip.

“I don’t need a drug addict or sleeping Tauren to tell me on this” said GAME.

Till this very day, GAME still remembers the day Druggy nuked him in a 1 v 1 game of SC. Even though seven years has since lapsed, the memory of having an insignificant SC player nuclear-ing his whole squadran of Hydralisk remained in GAMEs memory. GAME remained psychologically traumatized in playing 1 v 1s. Still shaken over the sounds of Hydralisks screaming for their lives, GAME now seeks revenge on Druggy on every single opportunity he has on 2 v 2 games. He further instigates 1 v 1s also every now and then just so that he can further analyse Druggy’s gameplay.

This blog was created to ever remind GAME not to be spiteful again by administering and re-living the horrors of spitefulness through replays.

And thus,
www.419dunbesospiteful.blogspot.com was born…..