Monday, August 24, 2009

Byzantium (Part 2)

Of Honor and Deceit

While DOU was busy finishing off YC, a different battle being fought. Unlike the stealthy and backstabbing battle between DOU and YC, the battle between GAME and Pip was much more open and fierce. The battlefield of Byzantium was full of GAME's and Pip’s troops eager for battle. However, GAME was giving Pip a hard time to breathe in the game. The air was full of adrenaline as GAME was doing a hit and run maneovour against Pip’s expansions. Utilising the flexibility of his Zerg troops, GAME was toying with Pip as while the Protoss were fast, they were not as fast as the Zergs. As soon as Pip’s Protoss arrive at the area for a counter attack, GAME’s Zergs were already gone.


While Protoss buildings were well shielded, it would be only a matter of time before the shields wear out from GAME's hard hit attacks. “The shields will hold” thought Pip. At least he hoped for it. Wave after wave of attacks made Pip's realise that the Zerglings were slowly growing in numbers. Fortunately for Pip, the hit and run technique by GAME could not do enough damage to destroy his buildings. This provide him with an opportunity to strengthen his forces. The breaking point in the stale mate was when Pip had amassed the equivalent number of troops. Yes, if it was anything, no player in 419 could ever beat Pip in a game of massing for he was a player who could mass troops under any circumstances. It was to the horror of GAME's troops when they saw frenzied and seas of Protoss bursting out of the damaged buildings. The troops, like DOU, were hungry for blood. No amount of Zergs could compensate for the amount of damage done to their home.


Yet, GAME was not called the MVP of 419 for no particular reasons. Chancing upon the traps that DOU had earlier placed in the early stages of the game, GAME cleverly planned his escape route. The Zergs slowly retreated to the direction of the cleverly laid spider mines. As the Protoss troops approached closer to the spider mines, the mines sensors began to activate attacking the troops. While Protoss are honourable players they are blinded by their own pride at times. With the help of the mines, GAME had managed to escape safely. Pip lacked observers so it would be awhile before he could actually moved out of his base.


Push

The small lapse of time gave GAME time to build up his troops and expand his base. Eventually, GAME had multiple production sites and troops. GAME began to hatch a plan. A small squadran of Hydralisks was dispatched as a scouting party. But the group also served another purpose: bait. As the scouting made it within the line of sight of Pip's troops, the Protoss began to charge. Careful to ensure that the Protoss would not suspect anything, minimal ressistance was put up by the Hydralisk. Thinking that this was another typical hit and run manevour by GAME, Pip's troops charged towards the scouting party unaware that they were being led into a trap. The unsuspecting troops came to a huge wide area where a few dozens Hydralisks lie waiting for them. The two armies clashed.


However, GAME had the upper hand as his troops were easily replenished. The Zergs began applying pressure to the Protoss. For every Zerg that fell, three replaced the fallen. As the overwheling Zerg troops became even more vicious, Pip was forced to do what he hated most : retreat. It was a wrong move for Pip though – the sight of Pip's troops retreating made GAME go into a frenzied state like 419-ers do (except Druggy). Unlike other 419-ers which see blood only, GAME's spiteful state made his entire surroundings turned into red. All that GAME wants now is to see in his screen “Pip was eliminated”. Swiftly, he ordered the remaining Swarms to invade Pip's while at the same time, replenishing his fallen troops. Even without a single message being typed, the words “Die, Pip! Dieeeee!!!!” the sound of a maniacal evil player can be heard. A building fell, followed by another. Pip was slowly being pushed back to his expansion base with hordes of Zerglings and Hydralisks following him. Soon he will be cornered in his own base. “Blood..must have more blood” thought GAME. At this point of time, GAME's Zerg were slowly wearing down Pip's base defences. It was a pity that the Protoss didn't spill any blood for it was all what GAME wanted to see.



Pip breathed a sigh of relief when he saw the remaining forces of YC descending upon him at the his home base. The remaining forces of YC immediately set up a defensive parameter and barricaded Pip's forces. However, this was not enough to stop a Berserker like GAME. Carefully placing his troops away from the siege tanks away GAME began placing his second bait.



Seeing that the tanks are unable to reach the Zerg troops, YC immediately unsieged his tanks only to find that it was all GAME’s plan all along. Shock troopers willing to die for GAME charged towards the siege tanks focusing their fires on the tanks. The tanks perished amongs the troops but it was a small price to pay to wipe out the remaining ressistance in Pip’s base.



As the last of Pip's base fell, Druggy , an observer pleaded for mercy but unfortunately, GAME was still at a frenzied stage leaving nothing but destruction and ash at his trail….



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