Friday, December 1, 2006

Never Say Die....Never Give Up (Part II)

Phase 5 (The Aftermath): The Terran troops were annihalated....All that was left were the Terran bodies scattered over Pip's base.

Authors Note: Imagine the massacre and the heart ache when you lose your troops to something like this....

Phase 6 (The Endurement): Knowing that the Zerg race need lots of resources to build up their army, FF had a plan. What he needed to do was to make sure that the resource supply line for one either Pip or Raz was disrupted so badly. With this in mind, he made a gamble. After successfully defending against a drop, a defending party will normally feel triumphant and probably feel secured that the attacking party will think twice before attacking again. Soon, 2 drop ships were prepared loaded with marines and medics and made its way to Pips base again.



Phase 7 (The Fall From Grace): However, Pip was no ordinary defending party or player for that matter. He had lost to FF before and knew how his playing style was. He hid his mutalisk squadran at the upper left of his base, away from the Terran dropship view. When FF dropped at his mineral patch, the Mutalisk squad were waiting to feast on their latest acquisition.....

Authors Note: Can anyone spot any survivors???

Phase 8 ( A new squad is formed) : Not wanting to give up on his strategy, FF still insisted on sticking towards his plan. However, Druggy , his teammate had already fallen in battle when the remaining hordes of Pip and Raz attacked him. Druggy was forced to share a base with FF during the remainder of the game. FF had to act fast. He had to counter the mutalisks and at the same time give a migrane to both Pip and Raz. A squad of marines, tanks and Science Vessels were prepped up to drop once again.

The Decisive Battle

The First Battle Stage (A switch of playing style) : Instead of dropping at the primary base, FF began dropping at the secondary expansions. The terran troopers were shooting frantically when they dropped into Pip's base. What made this drop different was that the troopers had medics to heal them and a firm base to shoot. Pip's mutalisks (from the main base) could not attack the drop troops as the marines were heavily stationed with their gauss rifles firing at anything that moves.

A whole supply line of Zerg drones was wiped out and soon the hatchery.....


The Second Battle Stage: FF did not stop there, instead of dropping at the next expansion, he had the troops marched to the next expansion. Fortunately, the defensive Zerg structures in the next expansion was at an area unreachable to the marines. FF ordered his troops to take cover at the back of the base and take advantage of the natural cover. The second slaughter began....




Authors Note: Ah yeah, some stuff......

The Third Battle Stage ( A Tribute To FF Over Adversity) : Now that Pip was incapacitated, he was forced to share a base with Raz. To deal in a most efficient manner with regard to Raz's troops, FF rushed 3 of his Science Vessels to Raz's expansion. To his dismay, a spore colony was in place to prevent any irradiation and flyers from disturbing the Zerg drones.



Then , FF does the unthinkable ( the author would like to apologize to the Readers over the long downloading period on the pics below: -)










Authors Note: Phew, that's it Readers....a game to show that you must never give up or say die when things are not turning out the way they are supposed to be.

2 comments:

He said...

Why is there no mention of Druggy's Battlecruisers?

-Razgriz

DDT said...

Well, the title of the blog is based on FF's determination to defeat Raz and Pip using nothing but drops and science vessels.

Druggy's BC's played a minimal role (only 2 of them) and they were wiped in no less than 3 minutes in the game by the combined forces of Raz and Pip.